Midi file types
This may seem like a non-unify question but it's relevant to MidiBox. I have a lot of older midi drum patterns. These are called type 1 files I think. I learned a few years ago that John uses a different system when he creates midi files for libraries like Mega Macho drums. This is also true of Unify. I tried dropping some of these older midi drum files into some of the Unify drum patches with interesting results. Here is what I don't know. Is there a specific drum file type that he is using or does it depend solely on the patch that he's creating? If it's the former, is there any kind of conversion utility available that will bunk convert older midi drum files to this newer format? Thanks.
MIDIBox should be able to read both "type 0" and "type 1" MIDI files. Type 0 files are single-track; type 1 are multi-track.
John uses only type-1 files, but you should have no problem loading your own MIDI files, whatever type they are. Is there a specific problem you are having?
@getdunne Hi Shane. If I drop the files into MidiBox, the drum sounds it uses for playback are quite different than what would happen if I opened the midi file in Logic. Logic picks a Drummer kit--usually SoCal--and plays back the file with each file assigned to very specific drum sound like a snare, kick, ride, cow bell ect. Depending on how good the midi file is, this usually sounds like acoustic drummer playing a groove. I haven't tried this with an electronic kit. Within Unify however, the same file will often play back very different drum sounds. So I'm assuming that the kit within Unify is not always assigning the type of drum sounds to the same keys. Or maybe I just screwed up, failed to activate some switch or something.
Ah, I understand now. Skippy's drum-sample maps are offset by 1 octave from the General MIDI (GM) standard layout. In MIDIBox, set the Offset amount to +12. (I think that's it, but I might be wrong. If that doesn't work, try -12.)
Note that some of Skippy's drum kits will not play some GM MIDI-files quite correctly, because even the octave-offset part does not always follow the GM standard layout perfectly or completely.
I'll give this a try.