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MIDITOPBOX/MIDIBOTBOX (just an idea...!!!)

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(@glenjdiamond)
Estimable Member
Joined: 3 years ago
Posts: 106
Topic starter  

I am working my way through creating unify presets for a drum machine that I got in the old black friday sales etc...

The drum machine uses MIDI files and has 5 x internal audio layers for BD/SD/HH/Crash/Other.....

In order to "enhance" that , I have created a Unify Preset and used MIDIBOX on each instrument layer to use the "include notes" to limit 5 x layers of the drum machine to each individual instrument layer.   That way I can place audio FX etc.. for each drum sample within Unify and create macro knobs for reverb and low pass filter.

The touble is that the drum machine came with 50 x MIDI files  (with more to purchase).

For each MIDI FILE, I had to edit each of the 5 x instrument layer MIDIBOX's with the same MIDI file name.

If there were two more MIDIBOX's? 

MIDITOPBOX, which would sit in the MIDI layer and be set to point to the MIDI FILE.

MIDIBOTBOX with the rest of the parameters sitting in the individual instrument layers.

That way, I would only need to look at the one place to change the MIDI FILE  (MIDITOPBOX)


   
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(@getdunne)
Illustrious Member Admin
Joined: 5 years ago
Posts: 4435
 

@glenjdiamond

Well I agree that's an interesting idea, but it's a bit too specialized to justify the effort.

It sounds like you want a way to create one master patch, then create a whole set of variations which differ only in terms of which MIDI file is loaded into MIDIBox. If that's the case, there may be ways to do this by processing the patch files. If you post your master-patch here, plus a text-file with the exact names of all the MIDI files, I may be able to do that for you.

Which drum-machine plug-in are you using?


   
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(@glenjdiamond)
Estimable Member
Joined: 3 years ago
Posts: 106
Topic starter  

Hi Shane,

In this case it is "Beat Machine 2" by "DopeSONIX".  Unfortunately it doesn't reveal the "patch selection" parameters as a linked parameter for the macro knobs so I have a lot more pain to endure if I want to have the same MIDI file with the different sounding kits..

Thanks for your offer,  although I did manage to put all 50 x MIDI files into the 50 x Unify patches that split out the drum sounds...

I attach a zip of the unify patch I created for Beat Machine 2.

Maybe if I get more MIDI files I may take you up on your offer!!

 


   
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(@glenjdiamond)
Estimable Member
Joined: 3 years ago
Posts: 106
Topic starter  

I had a chat with DopeSonix - they said that the current engine doesn't support midi macros but they will look into it for future upgrades.


   
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