Random generator to construct a sound from individual patches.
I am sure John is very familiar with all of the Combis in the Korg Oasys, as I believe he wrote many of them…. Back in the day, a guy wrote some software that hooked up to the Oasys (I still have it) where you could create a Combi by clicking a button and it would select a number of program at random from the huge number in the Oasys memory…. if you didn’t like the sound of the new Combi, you just click again….
Maybe you could do the same in Unify….. an enhancement would be to be able to choose the number of patches you want…. Maybe choose which libraries they should come from..and maybe the number from each library…….
If I had a nickel for every time someone has asked for this or some other form of random patch-generation, I'd have... well, a few bucks.
The problem with truly random selection is that it will rarely produce pleasant or useful sounds. However, I get where you're coming from, and I agree it would be nice to be able to be able to click through an endless series of potentially interesting combinations. Implementing this inside Unify itself would be a lot of work, and it's hard to justify assigning it a high priority. In future, there may be much easier ways to do this type of thing outside of Unify.
Thanks very much for your quick reply… it’s fair to say that the implementation of this for the Korg Oasys did not produce many useful combos, so my idea would be that the user would define each patch that he/she wanted to be considered in the random generator as an “ingredient”…. and the user could define any number of ingredients and place any patch inside any ingredient…. So for example, drums would be one ingredient, pad (s), pluck(s) , bass. Etc. Etc. Then you could be sure that the combo that was generated would at least have some kind of musical sense to it…… I can quite see why this would not be a priority for you though !!