Splitting MIDI information out of Unify presets into DAW multi-channel
Not sure if this is a crazy request or even possible. I would like to take a complex patch (like BPM Bell - Angles Dance) and map the various instruments in the patch to different tracks in a DAW. This way I can record/process the midi information for Instrument 1 (BPM Bell-Angels Dance) on DAW track 1, Instrument 2 (Raincloud Majestik Pad) on DAW track 2, etc.
This way I can isolate the tracks to edit midi information or playback with Machine Jam live and change around the isolated sounds on the fly.
This question might be better placed in the Unify Feature Requests section, but I'll answer here.
This can already be done by setting each layer's MIDI channel (see https://pluginguru.net/unify/manual/doku.php?id=layer-stack-view#midi_controls), and then doing whatever is required in the DAW to route multiple tracks to those MIDI channels. This is a well-established technique, used with many other "multi-timbral" plug-ins including Kontakt, but every DAW has its own way of setting it up. Look up how your DAW handles multi-timbral plug-ins.
I'm interested in your last sentence, where you allude to how you want to use this ability. Could you explain in more detail?
Thanks Shane, this link was exactly the instructions I need to try. The complexity here is I want to do exactly what John does in this video here https://www.youtube.com/watch?v=ftvNmKDOfQ8&t=1136s BUT I want to use Komplete Kontrol S61 as the controller/player while also using Jam as the "effect controller, fader, wet/dry mix" controlling the macro knobs at the bottom of Unify. And have each "part" of a combo on a different Midi channel in Logic or Live (I also use Protools and Reason a lot and can use Bitwig, Garageband, or Digital Performer in a pinch). The only DAW I don't/won't use here are the PC only ones (Cakewalk, etc.).
To answer part #2, if I have a bass line, lead, and drum in a Unify "Combo" patch, using Maschine Jam fader will control things like filter or reverb - but across the entire Combo. In this case the bass and the lead would get filtered together. But it would be nice to apply reverb wet/dry to only the bass and filter only the lead. Also isolating drum parts (like fading gain up or down on the kick, hats, or snares). In a typical "combo" patch it is all or nothing, but if you can assign to different tracks you can do different effects or gain rides. Not sure if I am articulating this correctly. I will follow the link and map different parts to different tracks in Live or Logic and maybe then when I accomplish this I can make a video to show that it worked (or better illustrate how I miserably failed, LOL).
I think your best option will be to split up the combination patches you want to work with into simpler patches, then load each into a separate instance of Unify on separate DAW tracks.
Trying to do everything you describe in a single Unify instance is pushing way beyond the program's design limits.
Yes, but that is what makes it fun! Opening up 10 instances of Unify (acting as a wrapper for Omnisphere, Serum, and Diva) is crushing my Mac laptop. Of course this is to be expected. I think I am also going to try to treat Unify the way one would treat a 16-voice Kontakt instance.
I have a few things to try. 🙂
I think I am also going to try to treat Unify the way one would treat a 16-voice Kontakt instance.
Unlike Kontakt, Unify does not presently support multiple output buses, so this will probably not work as you would like.
Ah, good to know. I need to do some digging and actually learn how Unify actually works (as opposed to learning how to use it in song). Thanks for all the information!