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Stock Cube 1.2.2


Robert.P
(@robert-p)
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Hi, this patch doesn't require any 3rd party plugins.

Link to the demo here: 

https://forums.pluginguru.com/music-showcase/stock-cube/#post-6561


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sonyroc
(@sonyroc)
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Hello @robert-p, thanks for sharing and congratulations on the great job. It remains for everyone to dissect your work in order to understand its mechanisms. Thank you again, while wishing you a happy new year 2021.


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Robert.P
(@robert-p)
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Posted by: @sonyroc

(..) Thank you again, while wishing you a happy new year 2021.

Thank you. Macro-01 (Groove Variation) is linked to multiple instances of BlueARP and triggers one of pre-programmed “program chains”. Chain one plays programs 1-8, chain two plays programs 9-16 etc. Some instances of BlueARP are in “thru” mode – they’re responsible for advanced filtering and transposing. Arp Bass and some sequences can detect a root key from the chords you play, other sequences are using various algorithms. Arps are relatively easy to program and there are 12 empty chains to put more grooves.

Each instrument layer has dedicated macro knob (Macro-02 to Macro-08) linked to multiple instances of Pump House FX (used here as a gaining tool). The macro knobs and PH FX control curves are adjusted to perform such a tasks as mute drum grooves; fade/crossfade/morph instruments etc.

The master filter (Macro-09) by default is assigned to Modulation Wheel (CC1), Pitch Band and other CCs are ignored. There are five more filters dedicated to instrument layers (Macro-10 to Macro-14). Each filter is made of chain of two filters: High Pass and Low Pass. As a result, we have a Band Pass filter that can be tuned by adjusting macro knobs control curves.


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JeremyH
(@zinct)
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@robert-p That's impressive, thanks for sharing!

As @sonyroc suggests I will be dissecting this to see what makes it work. With all the variations I was thinking that you used MIDI files but it seems that's not the case. What really impresses is the amount of variation within one patch and that you did it using only the standard Unify library. It plays really nicely. I see that you used ComboBox and a ton of BlueARPs. This might be the coolest patch I have seen here.


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Robert.P
(@robert-p)
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@zinct

Thank you. The Idea was to make it simple by avoiding MIDI files. I wish I had more time to put more grooves/variations, but it's very enjoyable to play and should mix well with other patches.


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Tocan
(@tocan)
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Posted by: @robert-p

@zinct

Thank you. The Idea was to make it simple by avoiding MIDI files. I wish I had more time to put more grooves/variations, but it's very enjoyable to play and should mix well with other patches.

I have 2 questions.

 

1. How did you make it that the Macro knobs are stabile in top top see.

2. What Controller so you use? I do not have Maschine Jam. I have only a APC40 MK2 and a Beatstep Version 1. But in the Video you see that You ușe sliders.

Unlucky tue sliders in APC 40 are fixed top one CC. Any help for mapping the APC40 MK2 sliders  ia wellcome


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Robert.P
(@robert-p)
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@tocan

The macro knobs on the top are the part of the software that came with the MIDI controller I used. For you, the easiest way to control the knobs would be utilising your Beatstep: you can use Unify's MIDI monitor to find out what messages Beatstep is sending or you can use Arturia's MIDI Control Center application to create custom mapping.

Also, see "Linking MIDI CCs to macro knobs" here:

https://pluginguru.net/unify/manual/doku.php?id=realtime-params#linking_midi_ccs_to_macro_knobs

 

P.S. You can also use automation lanes in your DAW to control several macros simultaneously

or

load a MIDI file (containing CC's/Sliders performance only) and then mix MidiBox output with incoming MIDI notes within a ComboBox placed on MIDI Layer and routed to nested instance of Unify containing your patch with macro/CC assignment.   


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Tocan
(@tocan)
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Start step by step...

Which Controller you ușe? Its a optical thing first. If i ușe Unify i can decide to choose the Keyboard OR the Macro knobs. Not both together. Special for demonstrations yours method a s perfect.

I can see what you play in the Keyboard und same time when you change the macro knobs.

Let this sort this out first. I did post it to the very small DaVinci Resolve Audio and Sounddesign Facebook Group.

This means tue most so not have a keyboard. First is they play with their mouse the Keyboard. Next step is they buy a keyboard and a midi Controller.

The first idea is for colorgrading. The second Idea IS Just. Hey i have a controller let it ușe for music. Davinci works with own hardware. 30000.- $. Or this Solution. Loupedeck and other mappings you can forget. So APC40 or Beatstep. AMD only for Mac.

https://youtu.be/wKIGdF4geJ8

 


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Robert.P
(@robert-p)
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@tocan

I used Native Instruments Komplete Kontrol a61 and the bundled software, also called Komplete Kontrol, to show Unify's keys and macro knobs both together. As for the sliders, I use my Korg MicroKontrol mc 1


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Robert.P
(@robert-p)
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Great macro assignment/automation tutorial in John’s video:

https://youtu.be/lUsFq7FYo-E?t=1799

The beauty of this method is that with pre-recorded automation (alongside with MidiBox/BlueArp or any other sequencer) you can create the whole song structure, define the groove, rhythmic patterns, place your musical events on specific point of timeline and everything will follow what you play on your keyboard.

Adding some legato layers also sounds great:

https://youtu.be/lUsFq7FYo-E?t=3982


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